Let's get in touch!
If you are interested in developing new apps or 3D-related projects, don't hesitate and reach out. I'm currently open for work! :)
A toolkit featuring over 15 poly modeling tools designed to improve workflows, particularly in car design. These tools enhance efficiency, provide greater design freedom, enable faster iterations, and improve overall model quality.
2024
A highspeed street-racing game, featuring high-end vehicles which can be traded with other players and viewed in VR. Players can set new high-speed records and climb the leaderboard.
2023
A complex off-road game with over 75 unique levels and 100.000+ downloads. Players can collect cars, upgrade them and become the best driver by competing in the world championship.
An sailing simulation where players collect garbage in the ocean and are taught about ocean pollution. It was developed in Unreal 4 and featured the Teron Ocean 4 sailing yacht, specifically designed for this project.
2021
An immersive physics laboratory for interactive learning experiences. My part in this university research project was porting new experiments to mobile VR devices like the GearVR.
maroon.tugraz.at, 2017
Teron Racing is a simple car racing game in which players can race in time trials and compete against AI drivers. It included various Teron Motors vehicles and over 20 other cars.
2013
Dive into a spectacular 3D action-adventure-epic with a fascinating story, action-packed gunfights and car races. A demo of a large-scale game with 23 contributors who started this project with me.
2009-2013
Interactive tables to navigate through 3D worlds. During an internship, my job was to test 3D models in various programs such as Unity, Unreal and Showcase for edddison.
edddison.com, 2012
Warlock Wars is a strategy and action multiplayer game around magicians. Fight against other magicians in an arena in a slowly shrinking battle arena. Developed as a university project.
Windows, 2021
Explore the world from above! The flight simulator offered two different maps and six aircrafts such as the Antonov An-225 and multiple fighter jets like the Teron Stealth.
2010
Explore new galaxies in one of my earliest games! An arcade game to reach new heights in space. Avoid getting swallowed up by a gigantic black hole by jumping quickly and collecting boosters.
A node-based design tool which allows the creation of complex, non-destructive 2D design workflows. This project is under active development and not finished yet.
GitHub Repo, 2024
Discover your gallery in a new way! Experience forgotten moments and share them with your friends! A native app for iOS and Android, used by 5500+ monthly active creatives and casual users.
A productivity app, offering an overview of all ToDos and tasks by placing them in different-sized bubbles, depending on their priority. The tasks are grouped by different areas of life and colors.
2022
This is my portfolio website and at the same time, it served as a playground to improve my frontend development skills over time.
olip.at, 2012, revised 2024
A website to showcase my car design studies. Before the implementation into my games, the website featured a configurator with color and equipment options.
teronmotors.com, 2012, revised 2021
This responsive landing page promotes my app Random Gallery and offers detailed information and links to the App Store and PlayStore.
randomgallery.at, 2018
A university project featuring a JSP application with features to create and book university courses, rooms, events, and more.
2015
A school project featuring a PHP application where pupils can upload their workshop projects and admin tools for teachers to manage the content.
2012
A university project featuring a JSP application to plan routes with public transport to restaurants, bus stops, and other locations.
2016
A website for my app and game studio where visitors find more information about the apps like trailers, screenshots, and download links.
ditronicapps.com, 2012
A car design study, positioned as a successor to the iconic Z8 and 507, designed as a true M car. It was created during an internship at BMW in Munich.
2024
Modeling, animating, and preparing testbeds and measurement equipment for use in video animations and virtual reality applications.
2018-2020
I started learning Blender to create detailed 3D car models. I began with a Murciélago and gradually expanded my skills, modeling around 50 vehicles and other objects.
2008-2010
A puristic hyper car with innovative technology. Its cutting-edge technology delivers high performance and paves the way to an electric future.
2013
A supercar designed for perfect handling, minimal weight, and maximum performance, equipped with a naturally aspirated V12 mid-engine and a carbon monocoque body.
2009, revised 2014
The current lineup of my designed cars including an SUV, two sports cars, a hyper car and a sedan.
2023
The sports car with stick shift and a naturally aspired in-line six-cylinder engine delivers a puristic racing experience.
2009, revised 2013
The racing car is a modification of the Teron Raptor and built for the GT-endurance-series.
2009, revised 2013
The off-road vehicle is based on a space frame construction which gives the car an ideal torsional rigidity with minimal weight and ensures maximum off-road performance.
2009, revised 2017
If you are interested in developing new apps or 3D-related projects, don't hesitate and reach out. I'm currently open for work! :)