THOMAS OLIP
SOFTWARE ENGINEER

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3D PROJECTS

I focus on immersive reality and simulation – especially in automotive contexts. My work includes applications built in Unity and Unreal, racing simulations, and Blender-based design tools, developed across work, academic research, and personal projects.

APP PROJECTS

I build mobile and web applications with a focus on clean architecture, responsive design, and platform-native performance. My work includes native apps for iOS and Android, web based cross-platform apps using Capacitor and Electron, and web projects.

DESIGN PROJECTS

I've been a sports car enthusiast from an early age and soon began designing my own. From initial sketches to detailed 3D models in Blender – both original concepts and recreations of existing cars. While I don't get to do it as often these days, I still enjoy designing cars from time to time.

LET'S CONNECT

Feel free to reach out, exchange ideas, and jump into exciting collaborations!

HTL BMW Group AVL HTL DiTronic Apps Maroon Technicon RaceDirector Kommerz ABB HTL