SOFTWARE ENGINEER THOMAS OLIP

3D PROJECTS

I focus on high-fidelity development in the Unreal Engine. My work early work also includes software built in Unity and Blender, developed across work, academic research, and personal projects.

APP PROJECTS

I build mobile apps with a focus on native apps for iOS and Android, and occasionally websites and web-based apps using Capacitor and Electron.

DESIGN PROJECTS

I've been a sports car enthusiast from an early age and soon began designing my own. From initial sketches to detailed 3D models in Blender – both original concepts and recreations of existing cars. While I don't get to do it as often these days, I still enjoy designing cars from time to time.

LET'S CONNECT

Feel free to reach out, exchange ideas, and jump into exciting collaborations!

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HTL BMW Group AVL HTL DiTronic Apps Maroon Technicon RaceDirector Kommerz ABB HTL